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Tanked 3 First Blood 2 - Demo & Slot Review

Tanked 3 First Blood 2

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Game information

Reels & Rows
7 x 4-5-6-5-6-5-4
Paylines
Cluster Pays
RTP
95.99% | 95.33% | 94.01% | 92.01%
Hit Frequency
20.24%
Max Win
25584x
Volatility
High (3)
Min / Max Bet
0.20 / 100
Release Date
09/06/2026

Slot review: Tanked 3 First Blood 2

Tanked 3 First Blood 2 is a Nolimit City battlefield slot that turns the usual reel format into a chaotic top down war board full of tiny clan fighters, gems, tanks, bombs, beer scatters, coins, and expanding terrain. It keeps the violent cartoon personality of the original Tanked, but pushes the gameplay closer to a Pirots style xLoot system where characters collect matching symbols rather than simple paylines doing the work. It is busy, technical, and very Nolimit. The game can be hard to follow when the whole field starts exploding, but the depth, max win, and three bonus tiers make it one of the more interesting action slots in the studio’s recent catalogue.

Slot overview: Tanked 3 First Blood 2

tanked 3 first blood 2 slot

Tanked 3 First Blood 2 starts on a 7 column battlefield with a 4-5-6-5-6-5-4 layout, and the grid can expand up to three times, eventually reaching a huge 13 column formation. The game uses Cluster Pays, but the main payout system is xLoot: four coloured characters collect matching gems, wilds, coins, scatters, and feature symbols when they are adjacent. The top RTP is 95.99%, with lower versions at 95.33%, 94.01%, and 92.01%. Volatility is high, hit frequency is 20.24%, the bet range is 0.20 to 100, and the maximum win is 25,584x bet.

Slot features: Tanked 3 First Blood 2

tanked 3 first blood 2 bonus
  • xLoot: The game has four characters, each linked to one gem colour. A character collects adjacent gems of its own colour, as well as wilds and feature symbols. After collection, the symbols disappear and new symbols drop in. Gem values start at low levels, roughly from 0.05x to 0.15x, and can rise through seven levels, with the strongest gem level reaching 3x to 10x. Gem levels increase when a character destroys another character, upgrading the killer’s matching gem colour by +1 level.
  • Expanding grid: The game begins on a 4-5-6-5-6-5-4 layout and can expand up to three times. The full unlocked layout reaches 9-10-11-12-13-12-11-12-13-12-11-10-9. Expanded areas can contain feature symbols, so opening the grid is not only about more space. It also gives the round more chances to drop coins, scatters, bombs, boosters, and other special symbols.
  • Coins: Coins can show prizes from 1x to 5,000x bet. When a character collects a coin, the coin value is paid immediately. If that character is later killed, the coins it had collected are dropped back onto adjacent grid positions, while the original coin win is still kept. Coinburst turns positions crossed by characters into coin symbols, including empty spaces, gems, and wilds. If a wild is changed into a coin, it can no longer be collected as a wild by another character.
  • Tank Boosters: Characters can collect Tank Boosters, which activate when movement stops.
    • Rocket removes enemies and pay symbols near a wall and expands the grid by one step.
    • Loot Rocket works like rocket but also collects feature symbols from killed characters and expansion drops, except bombs.
    • Grenade targets a random character.
    • Hatchet targets the carrier while keeping it on the grid.
    • Airstrike attacks 2 to 3 enemy characters.
    • Bombs expand the grid in one direction, while three way bombs expand it in three directions after movement and boosters are exhausted.
  • Character Features:
    • Pickpocket can trigger when two adjacent characters are blocked, awarding one of them a Tank Booster, Coinburst, or Scatter.
    • Small Boom can trigger when three adjacent characters have no move, exploding the character that can remove the most symbols and upgrading that character’s gem colour.
    • Big Boom can trigger when four adjacent characters are blocked, removing symbols, expanding the grid by +1 step, and upgrading all gem colours.
    • xGlitch can trigger when a character can collect only one symbol, causing only feature symbols to fall for 4 to 50 avalanches.
    • Kill Drop makes killed characters drop coins and possibly a Tank Booster, Bomb, Three Way Bomb, Scatter, or Coinburst.
  • Thresher Spins: Collecting 3 Beer Bonus symbols triggers Thresher Spins with 7 Free Spins. The current grid size and gem payout levels are carried over from the base game and remain persistent during the feature. Every collected Beer Bonus symbol during the round awards +1 extra Free Spin. This is the lowest bonus tier, but it can still be strong if the trigger already created a large grid or upgraded gem levels.
  • Reaper Spins: Collecting 4 Beer Bonus symbols triggers Reaper Spins with 7 Free Spins. It includes the Thresher rules, but adds a major coin upgrade: coins already on the grid when the feature starts become sticky and remain between Free Spins until they are collected. This gives the bonus a stronger cash prize build, because good coin values can wait on the battlefield instead of disappearing between spins.
  • The Dead Pay Well Spins: Collecting 5 Beer Bonus symbols triggers The Dead Pay Well Spins with 7 Free Spins. This is the top bonus mode. It includes the Reaper sticky coin rule, and coins collected by characters are paid and then carried between Free Spins. If a character is killed, all Coins it carried are dropped onto adjacent positions and can be paid again if collected later. This gives the mode the strongest repeat value potential and the best route toward the 25,584x cap.
  • Extra Spin: May appear after a round if the calculated price is equal to or lower than the win from that round. It keeps the same grid size and symbol positions, with Tank Booster choices available.
  • Feature Buy:
    • Bonus Blitz costs 2x bet and guarantees 1 scatter symbol on the next spin.
    • Guaranteed Coinburst costs 50x bet and guarantees a Coinburst symbol.
    • Maxed Out costs 200x bet and starts the spin with the maximum grid size and gems at their highest level.
    • Thresher Spins Buy costs 100x bet and triggers Thresher Spins.
    • Reaper Spins Buy costs 300x bet and triggers Reaper Spins.
    • The Dead Pay Well Spins costs 800x bet and triggers the strongest Free Spins mode.
    • Lucky Dip costs 325x bet and awards one of the Free Spins options.
    • God Mode costs 4,000x bet and gives access to a max win chase mode.

Our verdict: Tanked 3 First Blood 2

Tanked 3 First Blood 2 is a strong Nolimit City slot because it feels genuinely different from a normal grid game. The xLoot character movement, gem upgrades, coins, coinburst, kill drops, boosters, bombs, and expanding battlefield all feed the same chaotic loop, and the three Free Spins modes add real progression instead of just changing the spin count. It is not perfect. The rules are dense, the action can be hard to read, and high volatility will punish players who expect steady returns. Still, with 25,584x potential and a feature system that rewards repeated explosions, it has serious firepower.

Our rating 8/10

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